Wilhelm Part 2.2 - Killing Flameknuckle

Submitted by DracoSys on Wed, 02/04/2015 - 17:24

Taking out Flameknuckle is actually quite simple. You have Jack and some random loaders taking quite a bit of aggro on top of having my special ability to use.
After the first "boss" is down, I'm on my way to the Moonshot Cannon which requires some tricks on Jack's part to get us in and a few micro-tasks to get the container ready for launch.

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