Wilhelm Part 12 - Triangulation and Moxxi's Back Door

Submitted by DracoSys on Wed, 03/11/2015 - 02:28

Onward to the mission at hand, tracking the signal Dahl's using to jam the Helios space station's defenses. This requires some triangulation. Getting to the communication towers in Concordia requires a lot of rooftop jumping. Afterwards, the Meriff puts the city into lockdown!

Wilhelm Part 11 - Getting Into Concordia

Submitted by DracoSys on Wed, 02/04/2015 - 22:01

Heading into Concordia we get to meet several new characters including CU5TM-TP (Customs Trap), Nurse Nina, Moxxi and Crazy Earl! "Whatchu want!?" In an attempt to visit the "Mariff" (Mayor + Sheriff), I get cut off as he's not accepting visitors.

Wilhelm Part 10 - Clearing Serenity's Waste

Submitted by DracoSys on Wed, 02/04/2015 - 17:33

Clearing out the last of the side-missions before heading to Concordia, the main city on Elpis. I get to decide whether to go pro-laser or pro-Torgue. After that I ended up going after a nova shield. Jumping chasms of lava apparently is hard.

Wilhelm Part 9 - Squat and Buggy

Submitted by DracoSys on Wed, 02/04/2015 - 17:32

The last 2 steps to Thorson's requests were much easier than expected. I was looking forward to a couple of (mini-)boss events. That didn't happen but it's on to the Moon Zoomy!

Wilhelm Part 8 - Dahl Captain' Last Will

Submitted by DracoSys on Wed, 02/04/2015 - 17:31

I just gotta say I love the laser weapons. More specifically, the beam types that I'm using here. This one came from Deadlift. Just like the Ghostbuster guns the beam resemble, they can be a pain to hold steady.





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