All-In-One: Dev, Play, Edit, Market

Adobe Premiere - minor video editing
Submitted by DracoSys on Mon, 05/19/2014 - 22:54

Going on a week into recording and publishing my game time, I’ve found it’s a lot more work than one would expect. Then again, I am doing all the footwork myself so far. Developing the site, playing the games, selecting and editing the content, then publishing and marketing it.

I develop the website
Being a web developer myself, I’m pretty much obligated to take this on. It’s a full blown job on its own just for the purpose of getting my content onto a site. It may not seem like a huge deal and, to be honest, I’m not sure it’s going to be a huge effect on my progress. I don’t believe I’ve seen others’ websites; do they even have any?

I play the games
Well, obviously. During this I’m recording, streaming and/or screenshotting quite a bit. For all I know, this blog may never be read. Most are going to be interested in the flashy pictures and videos, if interested in anything.

I edit the content
After game sessions, I go through images and videos. It’s a manual process and it’s just as anyone would expect: I go through images (almost) one by one, I watch videos (usually at 1.5-2x speed) one at a time. They get named, described and tagged. The majority of all media ends up online first, however. Several gigabytes per day in video and images for just a couple hours of game time. This allows me to shoot out a couple things in the process to keep social networking fresh and consistent. It's also good to be able to do this from anywhere I have a net connection. I'm not getting into the details of the daunting task of video editing...

I market the content
After the content’s selected and edited, of course it has to go somewhere, right? Once the multimedia’s in its home, I have to point others to them. At the same time, this gives life to my social sites and keeps their content fresh. All required in building a decent footprint on the net for my gaming.

I haven’t even touched on the research, trial and error on how to get everything working smoothly. That’s a whole other beast I don’t have a grasp on yet; not enough to get into. Keepin’ it going for shits’n’giggles. It’s fun and it’s what I do!




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